Follow 8BitGlitch
Follow
Following 8BitGlitch
Following
Add To Collection
Collection
Comments
Devlog
Submission to 7DRL Challenge 2025
The Hexer's Path
←
Return to The Hexer's Path
Devlog
Devblog #5 - Character Development
March 29, 2025
by
8BitGlitch
This week, I worked on refining the character development and combat mechanics for my SNES game. I introduced several new stats that will influence gameplay, such as Strength, which determines melee d...
Continue reading
Devblog #4 - Map Generation in a SNES Game
March 22, 2025
by
8BitGlitch
##snes
Map Generation in a SNES Game While creating my game for the SNES, I encountered a problem with dynamically generating maps. Due to the limited amount of RAM in the console, I couldn't simply allocate...
Continue reading
Devblog #3
March 09, 2025
by
8BitGlitch
I wanted to share the latest progress on the game I've been working on. I've added a few important changes and new features: Map display: The map display now works differently, allowing for better nav...
Continue reading
DevBlog #2 - 7DRL
March 07, 2025
by
8BitGlitch
Hey everyone! I wanted to share some progress on my SNES game. I’ve managed to implement a few important features: Map Generation – My algorithm is fairly simple: I have 10x10 rooms with exits, an...
Continue reading